Wednesday 30 May 2012

Portfolio Proposal

A portfolio is a very important aspect in demonstrating your range of work to potential clients and employers. It can come in a variety of different forms of media from print based portfolio's to more virtual and interactive portfolios which can be accessed  through the use of computer and with the increase in technology this becoming ever more popular, as well as been easier to transfer from location to location without any damage. When choosing a desired portfolio for myself I don't think a print based portfolio would be beneficial to me. My work ranges from 3D models, Character Designs and level and environment designs,  hence why something like a show reel would be more effective which would allow more interactivity with my models and Level Designs and would allow 360 views and provide the viewers with allot more to look at and would be more fluent and exciting seeing work come to life then just looking at print based work.

I'm thinking that a show reel around 2 minutes long would be ideal as its a long enough period to demonstrate a variety of work without boring the audience and keeping them entertained throughout. There huge benefits of doing this is I can then upload it virtually onto my website and other social sites such as Facebook and YouTube in the hope of gaining exposure, and could then take it to interviews or email it to potential clients and employers in the hope of gaining a start in the industry.

 The key piece I am going to be showing at the final end of the year which I believe is my strongest work and one that demonstrates my specialist skills, is the Food Landmarks project I did with Ifraz as well as showing the contribution I made on the Elemental game which was also a group project. I want to show my level design skills and have a camera which runs through the level as well as the original design on paper, which provides an example of where the designs came from and where the ideas started from. There is no need to have any turnarounds for the overall levels as there supposed to be 2D from a players point of view, Same goes for both projects. I would also like to include turnarounds for some of my models on the level such as the Western buildings and the Water tower, which will demonstrate some of my modelling and texturing skills, Because the games have been in 2D some of the models are not textured effectively on the back as there was no need to so I might have to sacrifice the turnarounds but Id defiantly like a more close up view than the players camera on the show reel. The texturing will demonstrate my ability to come up with Cartoon / self shading aesthetics which is something I want to demonstrate.

I probably need more variety in my show reel as this last year I have focused allot on 2D games, however the previous year on this course I did a couple of 3D environments with a different approach aesthetically which will show a better range to my work, which will help clients / employers know I am not 1 dimensional even though I have a preferred style, i am willing to work on a range of different titles.

I will be uploading some of the work which does not get shown on the show reel onto my website and other forms of social sites such as the likes of twitter and facebook just to demonstrate as much quality work as possible and show the development and improvement of the quality of my work for people to see

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